With the CPU loaded up at 100% on all cores doing a render task in the background, you can still play games without dropping any frames. The rendering task receives less processing time and will take longer but the primary application is completely unaffected. Maybe this is the result of Windows task scheduling improvements over the years? I feel like there's still a general misconception that the performance of all active applications will drop off a cliff when the processor is at 100%... Read more Weiterlesen...